Coalesced INIs Web UI
Pack and unpack settings for select Unreal Engine 3 games on the Xbox 360.
This is the web version of the tool that gave birth to the Gears of War 2 60 FPS mod.
TLDR
To get started click Unpack and upload the Coalesced_int.bin
file and it will
create a zip file with all the INIs.
When you have made your modifications, pack them up in a zip and use the Pack function to get
your Coalesced_int.bin
file.
The long version
Xbox 360 titles using the Unreal Engine 3 (UE3) store their game and graphics settings in a binary encoded format
typically in a file called Coalesced_int.bin
.
This file contains a lot of ordinary INI files and due to the binary encoding it is cumbersome to modify.
This tool helps you decode and encode the files to and from a collection of INI files.
To modify the settings:
- Unpack the binary settings into plain old INI files
- Extract the zip into a folder
- Modify whatever settings you want
- Create a zip with the contents of the folder (You must include metadata.json)
- Use the Pack function to create your new
Coalesced_int.bin
file - Upload the modified file to your console, remember to update
Xbox360TOC.txt
Xbox360TOC.txt updates
This file is a table of contents file used by the different games to check for disk corruption.
Different games require you to update different information in this file:
Game | What needs updating |
---|---|
Gears of War 2 | File size in bytes and MD5 hash |
DMC: Devil May Cry | File size in bytes |
Once you have updated this, upload it to the console and test out your settings.