Coalesced INIs Web UI

Pack and unpack settings for select Unreal Engine 3 games on the Xbox 360.

This is the web version of the tool that gave birth to the Gears of War 2 60 FPS mod.

TLDR

To get started click Unpack and upload the Coalesced_int.bin file and it will create a zip file with all the INIs.
When you have made your modifications, pack them up in a zip and use the Pack function to get your Coalesced_int.bin file.

The long version

Xbox 360 titles using the Unreal Engine 3 (UE3) store their game and graphics settings in a binary encoded format typically in a file called Coalesced_int.bin. This file contains a lot of ordinary INI files and due to the binary encoding it is cumbersome to modify. This tool helps you decode and encode the files to and from a collection of INI files.

To modify the settings:

  1. Unpack the binary settings into plain old INI files
  2. Extract the zip into a folder
  3. Modify whatever settings you want
  4. Create a zip with the contents of the folder (You must include metadata.json)
  5. Use the Pack function to create your new Coalesced_int.bin file
  6. Upload the modified file to your console, remember to update Xbox360TOC.txt

Xbox360TOC.txt updates

This file is a table of contents file used by the different games to check for disk corruption.

Different games require you to update different information in this file:

Game What needs updating
Gears of War 2 File size in bytes and MD5 hash
DMC: Devil May Cry File size in bytes

Once you have updated this, upload it to the console and test out your settings.